Betatesting end

Thanks to all testers! We are working on the new version. Be patient. Game will be back soon.

It’s online!

Check it out there

Small delay

Public beta will be online 17 01 2008

Edit 17 01 2008: setting up server. Shout work in up to 30 hours.

Game start

Beta will be delayed. Public beta start 10 January.

Prepare hardware to game launch!

Do you want to connect to others?

You need a bit of hardware.

We plan to publish some electronic plans to make you choice if you like to buy or to build a device by yourself. Happily devices are quite cheap, less than $200.

List of compatible devices

At the moment Mindmower works with:

  • Wild Divine,
  • Blue Watcher.
Wild Divine
Recommended, it has a great off line training program. The Journey to Wild Divine: The Passage
Wild Divine with training software.
Worldwide online shop.
Click here to see and buy.

Blue Watcher

Blue Watcher doesn’t have software in English.
Online shop in Europe, Poland (for now polih language only!)

Info for producers
and engineers

If you produce biofeedback devices (connected by USB to a computer), let us know. Your device will be listed above and your clients will be able to play Mindmower software.

If you build your own biofeedback you can share and discuss your plans on forum.

We intend to publish some electronic plans so that you can choose if you like to buy or build the device by yourself.

[Press release - more info] Human controlled by a biological terminal?

It is not another ‘Matrix” sequel, but a new generation of Internet games.

Players fight against each other not with joysticks, but with their minds. A device connected to the fingers, deciphers the player’s physiological parameters and sends them to the server. Your thoughts have a key influence on your avatar and the course of the whole game.

This will be a real-time game, in which one can compete with people from all over the world.

The game is based on biofeedback principle, first worked out in NASA laboratories. At that time, biofeedback was applied in medicine, then in psychology. Recently it enjoys new applications as a tool for psychological sportsmen training and, in home version, as a method for brain improvement. There have been some computer games, thanks to which the player, through the course of play, acquires the skills of focus, motivation or relaxation. The first available online biofeedback game is mindmower.com

The game sets off at the beginning of 2008. As from the 25th December this year, you can join the beta-testers. For details check www.mindmower.com.

[First press release] Connect your body to the net. Feel others connected.

Only recently it was hard to imagine a game, in which people compete only with their minds. Today, you can play it.

At the end of this year Mindmower sets off. The first biological Internet game. Your body gets connected to the game. Your thoughts have a key influence on your avatar and the course of the whole play. You can compete in real time with players from the entire world.

The first beta tests of Mindmower start on the 25th December. The go live is planned for the beginning of 2008. The game will be available under www.mindmower.com.